Donation Success Page

Thank you for donating to Javantea's Fate. You shoud see some improvement and certainly a very warm thank you in the next Making Of JF. Perhaps you might also see a few more bean sprouts on your chow mein. ^_^ Bookmark this page and I'll tell you in my Making Of JF article when it is updated with great stuff for my gratious fans.

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Making of Javantea's Fate 204

Hi, below is something interesting for you deep thinkers. It's a problem of logic with applications. I also have a good lesson down there if you can mine it. This picture is a mess, isn't it? How did I make it? Linear motion blur and radial motion blur together using Gimp. Gimp is sweet. First I tried to make a movie of it and then use VirtualDub's motion blur. It looks really ugly. It goes up and down and makes me ill. So I tried taking two frames and blending them together. That didn't work at all. It didn't look as good as the blending I did for... Scene 1 Page 3 look at the second row and it looks like ghosting. If I made those bigger (which I will do for JF Final), they'd look pretty cool. While writing this, I came up with a better idea. I could take the two images and then motion blur them! <goes into GIMP> Okay, I think the first one looks better, but the second one is more correct. Which should I go for? The first one I tried only used one picture. That means that any motion is completely faked. The other one uses two motion blurred images combined and the later one without motion blur combined afterwards. It gives a sense of blurriness and ghosting. I'll have to work on it, I guess. It definately isn't going to find its way into the Anime. I might not even put any motion blur into JF Anime. There's a bit done in real anime, but no actual blurring. Maybe I can make a 3d motion accentuation thingamajig. I don't like what I see with vertex shaders and they're still too advanced for me. But what about JF Final? Motion blur might be an effect that is both possible and very cool. But I should probably stick to my idea of adding motion lines. You see, I've gotten this idea that I can make 3d Motion lines using my knowledge of 3d and stuff. I'll just Have a 1x64 with dots on it. I'll then put the texture onto a curved 3d surface. Then I'll add it to models that need it and it'll be sweet. I might even add that as a function of AS3DMD3, but it's pretty complex. Hmm, who knows, eh? The art lesson is: get to know your paint program's functions. Filters are sweet when used correctly. There are few images on the professional side of the net that don't go through at least four filters. I remember back at my job, my boss wanted the website to look like the NYSE. "Exactly?" I asked. "In style, yes. In function, different," he replied. Uh huh. Okay, it's made of stripes. So I made a striped texture and stretched it across a picture. "No, it isn't stripes, it's something completely different, see. It has these funny variations that correspond to the original picture." He paid twenty dollars and plenty of my co-worker's time to figure it out that it could be duped using semi-transparent stripes. Oh, of course. A few weeks ago I was going through my filters and found the filter, it's called video noise. You know how video is made of RGB, so if you look really close, it has stripes, right? Uh huh. So the NYSE's nice looking web site was just some artist complaining about how grainy their monitors are. ^-^ Okay, I'm babbling, I need sleep or some such. G'nite.

Making Of JF 204 b lo

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Javantea's Fate Links

Link to me if you would like. http://javantea.com/ is the main address. Verdana font is fine. Or use this nifty little standard size button.

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Making of Javantea's Fate 202

Nothing really to say today. This is what I drew to go with yesterday's essay. This is a UN boot on a peace symbol. There are UN boots in real life. There are peace signs in real life. So... I can't really think of anything else. I'm watching hackers. I'm listening to it right now.

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