Tonight I created something cool and I want to show people how far HM is coming as quickly as I can make it. The picture is the prelinimary test of the skinned model for Hack Mars male children. The last time you saw it, it had a lame skin, no body, and no skeleton. It has skeleton and that means one thing: MOVIE! Download the movie here. Don't say I never gave you good stuff. Below is a tutorial I wrote yesterday on how to establish tin foil hat secure communication. Use it to rock the man. That's felony information distrobution with intent to cause extreme positive societal changes jic you're wondering.
Ah, it feels good to make a decent Making of JF once in a while. Just like back in the day. Ya, I did this everyday for months. So I'm gonna make it real by doing it right. Today I'm going to talk about the picture, the model, and nothing else*. As you can see, it is a child model for Hack Mars. m2f designates it's my second male child model for HM and it uses the f texture.
Tonight I cried while writing script for Hack Mars. I'm a pretty emotional person in the first place, but I haven't been this emotional while writing since I wrote the script for JF. Usually I don't write stuff that will make myself cry. I usually talk about technology, good things, bad things, and important things. But there was something interesting in the HM plot line that really struck me. I can't tell you what it is or I'd ruin part of the plot of Hack Mars. I'm planning that you'll only have to wait 3 months from last Thursday (October 24, 2003) until you get to see it in 3D. That's right, Hack Mars has a 3 month development cycle. That's mainly due to the engine being ready and usable. It wouldn't be possible if I didn't have so much of the important parts already done. Collisions, Python scripting for AI, animation, models created, Mars researched, music, and voice nearly ready to be added.
Two days of MoJF in a row. You'd never expect it. But I made something so incredible that I have to show you! Not a picture, but a movie! That's right. If you have a moment, you can download it (xvid) and watch it with DivX 5 or XviD CVS. It is 800x600. XviD encoded at 6.27 fps in transcode. DivX encoded at 4.32 fps in transcode. You can blame my lack of performance on my lack of ram (I only have 256 MB of PC2700 DDR RAM) and I'm using my swap. You might also blame the fact that I also have to render, copy data from video memory to normal memory, etc. That takes a lot of memory bandwidth. At 320x240, it can encode at ~15 fps, but is -- of course -- less quality. But I'm very happy that I created this movie in Linux using my own software: AltSci3D Anime Producer. It's the newest in the line of AltSci3D products. It uses the Linux-only movie encoder, Transcode to create movies from the 3D scene which I created in Anime Director.